Age/Gender: 22, Male
Job: student
heh, if the flash is good, consider it watched by me
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Exp. Points: 780 / 900
Exp. Rank #: 47,754
Voting Pow.: 5.11 votes
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Flash Reviews: 38
Music Reviews: 2
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38 Reviews | 3 w/ Responses
the game was well thinked but i think it still needs to work some bugs out, for example in the market after you do a fight, it gives you an unlimited buy/sell habilitty, in wich if you have fair trade lvl 5 or higher it translates into infinite resources wich to be honest makes the game dull.
also the tutorials are lacking since some info you end up learning by yourself and not the tutorial (in my case howto move hte warlords)
also the potions are way to unbalanced. to the point that i just used one on a solo ranged warlord and watch how it soloed the whole enemy army without the need to produce a single unit.
and yes, please balance the ranged and meelee clases since the meelees tended to be more "useless" while the ranged where overpowered
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i just cant waith to watch the finished version of it, so far it was a great piece of work
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you made a world in 1 minute, you setted the ambient in 20-30 sec wich was awesome. you got me a bit paranoid trying to figure what kind of horros lived on the mansion.
you got us trilled when the cloth got up making our imagination run wild.
you letted us down when we realized it was a man eating plant at the end, that was able to eat her easily without her to actually try to strugle (like on your 2nd 2 min of terror) without avail.
in conclusion the animation, the ambient and the plot is good, but the monster and the killing it could have been better. you have showed us
Author's Response:
I could have done a better job with the man eating plant bit. its a different type of horror than the first two though, so I did what I did to see if my ideas worked. Most of them did, but not the important ones this time. live and learn :)
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this is pretty much good qualitty job in animation, sure its not like the serie but its a great job, the designs are the same, just some background interactions to work before it can be seen more likely.
the joke part, well it didnt felt like how would Zim act, i think he would be more prepotent and stuborn on a wrong point that in his belif is right. Gir, well you got it pretty right.
and dib well the awkward entrance was perfect, but you just didnt gave it a reason more than his actual serie drive to catch Zim (perhaps that was becouse this is only a short *reminds me of the Zim eats waffles one*)
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"all those shells had to come from somewhere"
lol that made my day, simple short, funny and original, what can i say i love that in comeddy
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what can i say, some jokes or scenes where pretty funny like zangief piledriveing sakura, but really, was it nesesary to do so many dick jokes?
sorry not feeling like ranting into details right now but it just wasnt what i expected to see originally.
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hehehe was it me or this video was overly inspired by the "samurai Jack" serie, guess i should have known by the name.
anyway its was overly welll done the action sequence was good, but the only thing i couldnt get my mind off was that the temple looked as if it where coppy pasted (for some reason it seemed to be off from the rest of the scenery)
anyway i waith for to see your future works
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so far i really loved the bowser kingdom and smash kingdom serie, since they where the best of the kind in sprite animation out there, but as all it has come to an end and even tough im sad about it i understand that you want to start your own proyects.
anyway thanks for making such a good run and i hope your future proyects are what you expect and ill still keep a slight hope that in the futture the sprite animating bug comes back.
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the music, the sinc, and the storyline was really well done, but the part that i found that could really improve is on the sprites since most parts they gave me the impresion of being copy pasted. but still the use of tdiferent resolutions of sprites and switching them to match what you wanted to do was done really well.
and also they where right, the ending was epic.
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"its ok, but it still pretty lacking"
for example ypu tried to make it fast paced by increasong the speed of the bullets and making the enemy fire faster, but what good is that if they never shoot you at the height of crouched. my sugestion make the enemies either crouch and shoot (some ofcourse) or atleast use those knifers ones that jump to you and try to knife you.
another thing that bothered me is that the enemies tanks and vehicles could be phased, you just walk past htem like nothing, it would be better if for example your crouched next to the tank and the tank moves on your direction instead of phasing it, it should run you over (and kill you ofcourse). otherwise it was fun to kill a few minutes of time but not as good as to spend a while trying to beat it up over and over.
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